Wednesday, July 27, 2011

Gemsinger Chronicles: Project S

Okay, so now that Gemsinger Chronicles has lifted off in another draft, I have dubbed this draft "Project S". If you're wondering why it's called "S" is because when I save my projects, I want to be able to know which draft is which. So, each draft has it's own letter so I can sort them. I'll list all the Gemsinger drafts.

Gemsinger Chronicles O - This was the very first project of Gemsinger. In other words, the "Original".
Gemsinger Chronicles X - This was the second draft of Gemsinger where I had all those neat weather effects and I had just discovered the side view battle system.
Gemsinger Chronicles R - This is the draft most people are familiar with. This draft was the one that was worked on the most. It was the latest draft that went all the way up to Kythria Island. The blog posts before this one were about Gemsinger Project "R".
Gemsinger Chronicles S - The "newborn", current one I am working on.

Also, I said I was going to explain the battle system, but in reality, there's nothing really to explain. Basically, it's still the same battle system as Project R's was except it has ATB (Active Time Battle) on it to make it more livelier. Basically you and your enemies now have timers on them that have to fill up before they can attack. (However you and your enemies will only get one attack per turn as usual, so you will have the time to strategize before you make your move. Your enemies won't attack until you do during your turn, so don't worry about enemies getting as many free moves as they want.)

Also, I have more news. The "World Map" system has been taken out. Don't worry, you will still have teleportation crystals to take you across Shokiyu. However, this project is new! So I might bring back the World Map system. There's still a lot I might do with Project S. So stay tuned to the blog and more posts will be coming your way!