Well I've practiced two drafts of Tales of Elements. And now I think I'm ready to go back to Gemsinger.
I've already mapped Telrain.
Wednesday, June 23, 2010
Sunday, June 20, 2010
Battle Test
Did I say scrapped? Anyways I fixed the little switch bug. I can't scrap a project I've been hardly working on for the past month.
Well here's a video of a battle in my game.
http://www.youtube.com/watch?v=rR9jiSuQq3g
Well here's a video of a battle in my game.
http://www.youtube.com/watch?v=rR9jiSuQq3g
Friday, June 18, 2010
Wednesday, June 9, 2010
Gamer's Block?
Well I decided that my original storyline had to be scrapped... so I'm going to have to make a new story for Tales of Elements.
I think I speak for every creator out there when I say that making the beginning of a game or writing the beginning of a book is a difficult thing.
I just don't know where to start.
On the bright side. I have updated my battle system and I wasn't just sitting around while thinking of a story. I was also adding scripts, music, and characters.
I think I speak for every creator out there when I say that making the beginning of a game or writing the beginning of a book is a difficult thing.
I just don't know where to start.
On the bright side. I have updated my battle system and I wasn't just sitting around while thinking of a story. I was also adding scripts, music, and characters.
Tuesday, June 1, 2010
Why I put Gemsinger aside?
Well if you were wondering why I haven't been working on Gemsinger... well...
I've been determined and excited to make the Gemsinger Chronicles into a game. I've made three drafts of Gemsinger but ended up scrapping all of them, because they just didn't make the cut. I then realized that it was going to take some practice to become an expert and build a full game fun, exciting, and challenging.
It has been decided that Shokiyu was going to be rebuilt. And during that time period it's difficult to actually work on the game without much info on the world. So I decided instead of sitting around doing nothing during that time period, I should practice so that when Shokiyu has been rebuilt to a point where I can commence on the game, I'll have more experience and the game will turn out top-notch. So I made Tales of Elements where I'm practicing and testing out scripts, Battle systems, etc.
So yeah... I'm definetly not giving up on Gemsinger Chronicles.
I've been determined and excited to make the Gemsinger Chronicles into a game. I've made three drafts of Gemsinger but ended up scrapping all of them, because they just didn't make the cut. I then realized that it was going to take some practice to become an expert and build a full game fun, exciting, and challenging.
It has been decided that Shokiyu was going to be rebuilt. And during that time period it's difficult to actually work on the game without much info on the world. So I decided instead of sitting around doing nothing during that time period, I should practice so that when Shokiyu has been rebuilt to a point where I can commence on the game, I'll have more experience and the game will turn out top-notch. So I made Tales of Elements where I'm practicing and testing out scripts, Battle systems, etc.
So yeah... I'm definetly not giving up on Gemsinger Chronicles.
The Chosen Battle System
Well I thought about it and I have chosen the Side View Battle System. (The one used in Gemsinger Chronicles)
And the Screenshots are in!
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